In this exercise, we were taught about the basics of
3ds Max Design and how to create and
edit objects while creating a simple building.
| Started with a simple rectangular box and proceeded to creating columns using cylinder. |
| Using the clone tool, copies of columns are created without the fuss of making each from scratch. |
| Cloning the base as it is the same as the roof. |
| This building is a shrine that presents the object floating on the altar which was created using the torus tool and adding twists and segments. |
| Practicing using the spline tool to create 2d objects and later extruding them. |
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| Created a simple background with boxes rotated randomly so the model won't look so empty. |
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| Final rendering that concluded the first lesson for Computer Applications. |


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