Friday, 21 June 2013

Interior Rendering + Post Processing

For this assignment, I selected to model and render
the study table with a small garden and the amphitheater.

Firstly, from the model of the exterior rendering,
I searched for models, materials and settings for
v-ray and edited them to suit my personal
preferences.

After that, the models are arranged according to
the specific view chosen.

In the amphitheater, I arranged the chairs and spot lights
following the curve of the stage as well as the
contour of the building for the chairs.

Rectangular light and spot light are placed to create
artificial lighting in the spaces. This is to create a more
realistic image in the final render.
The final rendered image is then imported into Photoshop
where human silhouettes are added to give the space
a sense of scale and depth. 


The following are the rendered images produced for this project which is Interior Rendering.

Thursday, 6 June 2013

Exterior Rendering + Post Processing

This part of the project focuses on the exterior
rendering and methods of post-processing the image
to create a photo-realistic image.

Building site context using Rhinoceros.
After building in Rhino, the model is imported into
3ds Max Design. 
Using 3ds Max Design, materials and bitmaps are
assigned to specific parts of the model to create
a realistic model. Using the camera tool,
a specific view is generated and rendered.
In Photoshop, I create a more realistic environment
by adding human silhouettes and cars as well as
the grass.



The above are the results of the post-processing
method to create the photo-realistic image.