This part of the project focuses on the exterior
rendering and methods of post-processing the image
to create a photo-realistic image.
Building site context using Rhinoceros. |
After building in Rhino, the model is imported into 3ds Max Design. |
Using 3ds Max Design, materials and bitmaps are assigned to specific parts of the model to create a realistic model. Using the camera tool, a specific view is generated and rendered. |
In Photoshop, I create a more realistic environment by adding human silhouettes and cars as well as the grass. |
The above are the results of the post-processing
method to create the photo-realistic image.
No comments:
Post a Comment